advertisement
Premier Club Log In/Registration
  Include Code  Search Tips
TODAY'S HEADLINES  |   ARTICLE ARCHIVE  |   SKILLBUILDING  |   TIP BANK  |   SOURCEBANK  |   FORUMS  |   NEWSLETTERS
Browse DevX
When do you expect to migrate to a 64-bit platform, if ever? How well prepared is your code to this migration? Let us know in our C++ Forum.
Partners & Affiliates
advertisement
advertisement
advertisement
Average Rating: 5/5 | Rate this item | 3 users have rated this item.
 

Target 32- and 64-bit Platforms Together with a Few Simple Datatype Changes

Just because you aren't porting to 64-bit now, doesn't mean you should be ignoring the new coding guidelines. You can make a few simple adjustments now that will target your C+ code dually for 32/64-bit, leaving you in great shape for when the 64-bit requirement finally arrives.  


advertisement
n the early 1990s, 64-bit systems were considered "a solution waiting for a problem." In 2005, however, this technology is rapidly gaining a critical mass of users. Even if you're aiming at 32-bit platforms for the time being, adding 64-bit compliance to your coding checklist guarantees a smooth migration to 64-bit platforms in the future. This solution shows you how to write dually-targeted code.


How to write single-source code that can be deployed on both 32- and 64-bit environments without necessitating code rewriting?


Follow the 64-bit compliance coding guidelines.

  Next Page: When I'm 64
Page 1: IntroductionPage 3: Automatic Mapping of Platform-dependent Datatypes
Page 2: When I'm 64 
Please rate this item (5=best)
 1  2  3  4  5
advertisement
Advertising Info  |   Member Services  |   Permissions  |   Contact Us  |   Help  |   Feedback  |   Site Map  |   Network Map  |   About

internet.commediabistro.comJusttechjobs.comGraphics.com

Search:

WebMediaBrands Corporate Info

Legal Notices, Licensing, Permissions, Privacy Policy.
Advertise | Newsletters | Shopping | E-mail Offers | Freelance Jobs