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WPF Wonders: 3D Drawing with Textures, Transformations, and Realism

To build realism into 3D scenes, you need to draw with the appropriate materials—and transformations help make the drawing process much simpler. 


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he previous article on WPF 3D development showed examples that all use relatively simple single-color materials. The material's brush determines its color. But WPF also allows you to make materials using brushes that are not simple colors. The following list summarizes the kinds of brushes you can use to make a material.

  • Drawing: Paints an area with a drawing that can include shapes, images, text, and even media.
  • Gradient: Paints an area with a linear or radial color gradient.
  • Image: Paints an area with an image.
  • Visual: Paints an area with an image of a visual such as a Button, Label, or Grid.

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