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More C# Articles
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Taming Trees: Parsing and Sorting June 5, 2008
Learn how to use parse trees to evaluate mathematical expressions, and how to use sorted trees.
Crafting Strings in C# June 3, 2008
When the C# compiler compiles the binary + operator with at least one operand of type string, it causes problems with your <totalNumber>. Find out how to manipulate your strings around this bug.
Untapped Silverlight Powers: Create Your Own Media Player February 19, 2008
Learn how to build an application that reassembles the YouTube player, allowing you to visually control media playback.
C# 3.0 Syntax Additions—Design Guidelines February 11, 2008
These guidelines will help you understand new additions to C# 3.0 syntax and avoid some of the pitfalls you can encounter when using them.
What's New in C# 3.0? Part 2 January 29, 2008
The release of Visual Studio 2008 updates C# to version, 3.0, with several key language enhancements and LINQ support. Part Two of this series will walk you through C#'s new LINQ support features and other time-saving enhancements.
What's New in C# 3.0? Part 1 January 24, 2008
The release of Visual Studio 2008 updates C# to version, 3.0, with several key language enhancements and LINQ support. Part one of this series will walk you through implicit typing, automatic properties, and other time-saving enhancements.
What's New in Visual Studio 2008 and the .NET Compact Framework 3.5 January 2, 2008
The release of Visual Studio 2008 also updates the .NET Compact Framework, with new tools, APIs, LINQ support and WCF features. Find out how these can help make your job easier.
Heard on .NET Rocks! Dead Head Bill Wagner October 17, 2007
Carl Franklin and Richard Campbell interview Bill Wagner about C# and the Grateful Dead.
Working with Nullable Types in C# October 12, 2007
Use nullable types to assign null values to value types and avoid run-time exceptions in your applications.
Microsoft XNA: Ready for Prime Time? October 8, 2007
How far can XNA take you in game development? Find out what seven experts in the game development industry have to say.
Introducing XNA Game Studio Express October 1, 2007
Microsoft's XNA Game Studio Express gives you powerful game tools, and the ability to create games for both Windows and Xbox 360.
Have You Xiine It? August 27, 2007
CoDe Magazine rolls out Xiine, a new .NET-based content reader that brings online content closer to print quality.
Eliminate SQL Injection Attacks Painlessly with LINQ May 24, 2007
Microsoft's LINQ to SQL technology offers .NET developers the chance to eliminate the possibility of SQL injection security vulnerabilities in their web applications.
Ruby for C# Geeks May 1, 2007
As good as C# is, it's not always the best language for simple tasks. Enter Ruby, an interpreted, dynamically typed language that enables simple tasks with simple code.
Code Refactoring in VS.NET 2005 April 13, 2007
Find out how to use VS.NET 2005's Refactoring engine to improve the structure and readability of your C# source code while preserving its functionality.
Ask the Doc Detective February 5, 2007
Finding what you need in the Microsoft Visual Studio 2005 documentation, which has over 200,000 topics, can be a daunting task. The Doc Detective is here to help, utilizing his investigative skills to probe the depths of the documentation.
Build Custom Code Generators in C# December 4, 2006
You don't have to rely on libraries and frameworks to avoid writing repetitive code; instead, learn to generate such code automatically, using a custom input format to describe the code you want to generate.
When and How to Use Dispose and Finalize in C# November 27, 2006
Although the .NET framework frees managed memory and resources transparently, it's not as adept at freeing unmanaged resources; you have to help it out by implementing the Dispose and Finalize patterns in your code.
Building Robust UIs in Mono with Gtk# August 29, 2006
Learn to use the native Gtk# GUI toolkit to build Mono-based desktop applications today.
Mono IDEs: Going Beyond the Command Line August 3, 2006
Choosing to develop for Mono no longer means that you're also have to throw away the advantages that integrated IDEs provide. Instead, you have a wide—and growing—range of Mono IDE options.
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