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Wireless Games
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What Enterprise Developers Can Learn from Mobile Games February 1, 2012
Tips for making enterprise apps more fun -- and functional.
Gild Developer Site Hits 500,000 Members October 31, 2011
The game-oriented career site lets developers and engineers test their skills against each other.
Microsoft Launches Kinect SDK June 20, 2011
With Microsoft's Kinect SDK, developers can now use the natural UI for more than just games.
Socialize Your Flash Game with OpenSocial January 21, 2009
Use OpenSocial and the Google Application Engine to take your Flash game to the next level.
MVP Corner: Perspectives from a .NET Guy at GDC November 19, 2007
The Game Developer's Conference is a new world for a developer used to .NET conferences.
Heard on .NET Rocks!: Frank Savage on Programming the Xbox 360 November 19, 2007
Carl Franklin and Richard Campbell talk with Frank Savage about his work in gaming software in general, and the XNA Game Studio in particular.
Microsoft XNA: Ready for Prime Time? October 8, 2007
How far can XNA take you in game development? Find out what seven experts in the game development industry have to say.
Introducing XNA Game Studio Express October 1, 2007
Microsoft's XNA Game Studio Express gives you powerful game tools, and the ability to create games for both Windows and Xbox 360.
How To Become an Accomplished Architect in Second Life April 30, 2007
If you have ever dreamed about building a castle, now's your chance. Learn to manipulate Second Life graphics primitives, and the only limit is your imagination.
Programming Second Life with the Linden Scripting Language March 6, 2007
If you learned programming in your first life, you can now exercise your skills in Second Life, using Linden Scripting Language to activate objects you build in the popular simulation.
Designing High Performance Stored Procedures January 23, 2007
Stored procedures can be an effective way to handle conflicting needs, but it's not always so obvious how to write them so they both perform well and scale.
Microsoft's XNA Game Studio Express: Revolutionary, but Deployment-challenged August 15, 2006
XNA Game Studio Express offers .NET developers a free tool for developing games that run on both Windows and Xbox 360. But don't get too excited...this product has serious deployment restrictions.
Build a Sudoku Puzzle Game Generator and Solver for PocketPC February 28, 2006
Not only can you generate your own Sudoku puzzles with this mobile application, but you can solve them, too—even puzzles you enter from newspapers or books.
Using the XMLHttpRequest Object and AJAX to Spy On You August 9, 2005
While the XMLHttpRequest object and AJAX can provide huge user and developer benefits, there are some issues you probably haven't thought about yet—but it's time everyone did.
Go Fishing with the New MIDP 2.0 Game APIs February 4, 2005
Game developers have been using MIDP since its inception, but it was only with the release of MIDP 2.0 that this platform included tools specifically made for game development. Learn how these five new classes can help you create richer, more smoothly-animated graphics.
An Introduction to Game Programming with JavaScript February 2, 2005
Some fundamental principles apply to game programming regardless of the language you use to create the game. These principles include gathering input from users, processing game data, and rendering game objects to the screen. This article shows you how to use JavaScript to program a simple game.
Smashing the Barriers of 32-bit Gaming June 23, 2003
Are you game? AMD64 certainly is -- a 64-bit system blows the socks off a traditional 32-bit x86 platform. This great presentation by AMD, downloadable as a PDF file, explains the foundation of the AMD64 platform -- and then discusses what the memory space, ability to run 32-bit and 64-bit code, and extra SSE registers can mean for game developers. Click the link below to begin!
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Intel ended its sponsorship of Go Parallel on DevX as of January 1, 2009; however, DevX will continue to bring you news, information and programming insights on parallel and multi-core program development across all development platforms. Be sure to bookmark this page and check back often.
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