Extending Flash MX 2004, Part 1: Understanding the JSFL DOM
The key to learning to write your own Flash extensions is to understand the Flash DOM and thus the first article in this series will explain the DOM in detail.
by Guy Watson
April 23, 2004
SFL is based around a Document Object Model (DOM) that exposes a hierarchy of Objects, which represent the structure of a Flash document in the form of a hierarchical tree, very similar in nature to a family tree. Each object allows you to dynamically access and update the structure of a Flash document. The key to learning to write your own Flash extensions is to understand the Flash DOM and thus the first article in this series will explain the DOM in detail.
Types of Flash Documents
Flash MX 2004, works with two types of documents, the first is the standard timeline-based document that users of previous versions of Flash are familiar with and the second is screen-based documents, which are new in Flash MX 2004. Screen-based documents use a different metaphor for organizing your movies and you will know them as Form Applications and Slide Presentations.
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