Next, build the preprocessed source code, which means compiling the two files you've created.
).
In Table 3, the left column describes the code in the right column.
|
<?xml version="1.0"?>
|
Name the project.
|
<project name="MyMidletProject"
default="build" basedir=".">
|
Specify where to find WTK.
|
<property name="wtk.home"
value="c:\WTK23\"/>
|
Specify the midlet name.
|
<property name="midlet.name"
value="MyFirstMidlet"/>
|
|
<property name="midlet.home"
value="${wtk.home}/apps/${midlet.name}"/>
|
Specify the standards APIs you use (WMA, MMAPI,
PDAP, 3D, Bluetooth, Web services).
|
<property name="wtk.wma.enabled"
value="false"/>
<property name="wtk.mmapi.enabled"
value="true"/>
<property
name="wtk.optionalpda.enabled" value="false"/>
<property
name="wtk.java3d.enabled" value="false"/>
<property
name="wtk.bluetooth.enabled" value="false"/>
<property
name="wtk.j2mews.enabled" value="false"/>
|
Specify the CLDC
version.
|
<property name="wtk.cldc.version"
value="1.0"/>
|
Specify the MIDP version (MIDP 1 or MIDP 2) :
-
<property
name="wtk.midp.version" value="1.0"/>
-
<property
name="wtk.midp.version" value="2.0"/>
|
<property name="wtk.midp.version"
value="2.0"/>
|
Specify the proprietary APIs (Nokia Serie40,
Nokia Serie60, …).
-
<property
name="wtk.midpapi"
value="c:\libs\nokia_s40\classes.zip"/>
-
<property
name="wtk.midpapi"
value="c:\libs\nokia_s60v2\j2me-debug.zip"/>
|
|
|
<taskdef resource="antenna.properties"/>
|
Clean the classes directory.
|
<target name="clean">
<delete failonerror="false" dir="classes"/>
<delete
failonerror="false">
<fileset dir=".">
<exclude
name="build.xml"/>
</fileset>
</delete>
</target>
|
|
<target name="build">
|
Clean the output directories: output\bin,
output\classes, output\src
|
<delete dir="output\bin"
verbose="false"/>
<delete dir="output\classes"
verbose="false"/>
<delete dir="output\src"
verbose="false"/>
<mkdir
dir="output\bin"/>
<mkdir dir="output\classes"/>
<mkdir dir="output\src"/>
|
Launch the pre-processor process
|
<wtkpreprocess srcdir="src"
destdir="output\src" symbols="MIDP2"
verbose="false"/>
|
Launch the compilation process
|
<wtkbuild srcdir="output\src"
destdir="output\classes"/>
|
Launch the packaging process
|
<wtkjad jadfile="output\bin\${midlet.name}.jad"
jarfile="output\bin\${midlet.name}.jar"
name="${midlet.name}"
vendor="You"
version="1.0"
target="">
<midlet
name="${midlet.name}" icon="/icon.png"
class="game.${midlet.name}"/>
<attribute
name="MIDlet-Icon" value="/icon.png"/>
</wtkjad>
|
|
<wtkpackage jarfile="output\bin\${midlet.name}.jar"
jadfile="output\bin\${midlet.name}.jad" obfuscate="false"
preverify="false">
<fileset
dir="output\classes"/>
|
Include the resources (for the big screens or for
the small screens).
-
<fileset
dir="res_bigscreen"/>
-
<fileset
dir="res_smallscreen"/>
|
<fileset dir="res_bigscreen"/>
|
Include the icon (format 32x32 or 16x16) :
-
<fileset
dir="res_icon_32x32"/>
-
<fileset
dir="res_icon_16x16"/>
|
<fileset dir="res_icon_16x16"/>
|
Include the sounds files (midi files or ott
files) :
-
<fileset
dir="res_midifiles"/>
-
<fileset
dir="res_ottfiles"/>
|
<fileset dir="res_midifiles"/>
|
|
<preserve class="game.${midlet.name}"/>
</wtkpackage>
|
|
</target>
</project>
|
Building the Preprocessed Code.