Android Mobility: Open Source Hits the Road
ven prior to Google’s splashy announcement about Android late last year, rumors were swirling about the so-called “gPhone.” Now that programmers have had several months to experiment with early releases
ven prior to Google’s splashy announcement about Android late last year, rumors were swirling about the so-called “gPhone.” Now that programmers have had several months to experiment with early releases
n recent years, the mobile application platform has gained a lot of interest among enterprise developers. With so many mobile platforms available, customers aren’t lacking choices. However, at the forefront
any people no longer even own a desktop; instead they love laptops, whether entry-level or expensive mobile workstations, and work on them exclusively. But laptops are too heavy to carry
Here’s the average developer’s newest dilemma: Intel and other CPU manufacturers have moved full steam ahead into creating multi-core chips to speed up computing. These chips increase processing speed not
You have to be truly geeky to get it, but do you know what the inside joke is with the proposed C++ 0x standard? Simply that it has been labeled
nother C++0x feature is going to simplify the way you write C++ code. Instead of tediously writing the type of a variable when you declare it, a C++0x compiler will
ntil not long ago, multithreaded apps relied on nonstandard, platform-dependent APIs. C++0x is now in the process of adding a standard threading API, including auxiliary facilities such as thread-local storage.
ingletons, stream objects, and other classes must disable copying and assignment. However, C++ doesn’t yet provide a direct mechanism for disabling copying. Another related problem exists with undesirable conversions of
ost Standard Library algorithms operate on sequences whose boundaries are designated by a pair of iterators: one iterator marks the beginning of the sequence and another marks its end. Combining