Every STL container uses an allocator that encapsulates the memory model that the specific platform uses. Allocators hide the platform-dependent details such as the size of pointers, memory organization, reallocation model, and memory page size. Since a container can work with different allocator types, it can easily work in different environments simply by plugging a different allocator to it. Every implementation provides a suitable allocator by default. Normally, users should not override the default allocator but they may do so for special purposes.
Your company probably relies on audio more than you realize. Whether you’re creating a spoken text message to a colleague or giving a speech, you want your audio to shine. Otherwise, you could cause avoidable friction points and potentially hurt your brand reputation. For example, let’s say you create a