Windows Mobile: Communicating with the Outside World
n last month’s DevX special report, I showed you how you can develop for the Windows Mobile platform using the .NET Compact Framework. Now, you’ll expand on those concepts and
n last month’s DevX special report, I showed you how you can develop for the Windows Mobile platform using the .NET Compact Framework. Now, you’ll expand on those concepts and
icrosoft has recently updated its latest Windows Mobile 6 platform with a point one release–Windows Mobile 6.1. With so many new devices from handsets giants such as LG, Samsung, and
he new platform security features in S60 3rd Edition required several changes to the whole Python for S60 framework. Without these modifications, S60 3rd Edition can’t be supported by Python
y now, you’ve heard of Apple’s revolutionary iPhone (perhaps you even have one yourself). One of the most interesting features of the iPhone is its touch user interface, which allows
lthough on-target debugging is supported on many Brew-enabled handsets, you probably (paradoxically) spend most of your time debugging on older handsets that don’t have on-target debugging at all. Of course,
ust a few weeks ago, the Open Handset Alliance pushed its baby “Android” out into the spotlight. While no devices available on the market run it, Google has offered 10
f you have been developing Windows Mobile applications using the .NET Compact Framework for some time, there will be a day when you will realize that not all the functionalities
n Part 1 of this series, I showed you an elementary vector implementation for Brew as a stand-alone component you can use in your applications. This time, I give you
ith the recent introduction of the Windows Mobile 6 platforms, we are now beginning to see a proliferation of new devices supporting the Windows Mobile 6 Standard (aka Smartphone). Because