Scaling Images Using Qualcomm Brew
erhaps the image is one in a resource file, or maybe it’s one downloaded from the Web. Regardless, it’s on the handset, and you want to scale it to best
erhaps the image is one in a resource file, or maybe it’s one downloaded from the Web. Regardless, it’s on the handset, and you want to scale it to best
xtensions are tricky objects. They behave similarly to C++ classes except they’re ruthlessly complicated to implement. They give Brew developers, usually limited to C code, a chance to stretch their
n the last few years, SMS (Short Message Service) has made a big impact on the way we communicate (or at least the youngsters). Instead of communicating over the phone
hinking about developing multiplayer interactive games, multimedia messengers, content-sharing applications, audio/video conferencing applications, or maybe the next cool Web 2.0 application on a smartphone? You might want to consider developing
ualcomm Brew’s component-oriented architecture and rich collection of components?interfaces, in Brew parlance?makes it easy to find a component to accomplish a particular task, such as decompressing an incoming stream (try
hy, oh why, should you use yet another file to house string, image, and binary resources? With Brew there are several good reasons. As every experienced developer knows, each handset
o me, half the battle of starting development on a new mobile platform is fighting issues with new tool chains. Sometimes, it’s maturity issues: the tools just aren’t ready. Other
okia reports that STL support has been one of the most requested features among Symbian developers. This is no surprise. In 2006, using C++ without STL is like driving a
lobal Positioning System (GPS) is a world-wide navigational system that can tell you with pinpoint accuracy your exact current location. GPS has been around for many years and has many