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Wireless Zone

Optimizing OpenGL ES Applications for Brew

ualcomm’s support for OpenGL ES makes 3D graphics development for today’s wireless terminals much easier than ever before. With an interface that’s standard across a wide variety of platforms including

JUnit Testing Using Java ME JUnit Frameworks

Unit tests have become a staple part of most Java Standard Edition (SE) and Enterprise Edition (EE) applications?especially those that espouse test-driven development. Kent Beck and Eric Gamma’s original Smalltalk

3D Graphics Made Easier with OpenGL ES for BREW

penGL has long been a standard interface for 3D graphics development. Developed by SGI, its only real competitor today is Microsoft’s Direct3D. Unfortunately, until recently there’s been no mobile analogue