Examining Developers’ Artillery
he job ahead of creating new wireless applications and extending traditional desktop applications to mobile devices is somewhat ominous, but the good news, according to Gartner Research Analyst Theresa Lanowitz,
he job ahead of creating new wireless applications and extending traditional desktop applications to mobile devices is somewhat ominous, but the good news, according to Gartner Research Analyst Theresa Lanowitz,
ireless networks are slowly evolving from yesterday’s 1G analog systems to tomorrow’s 3G high-speed, digital networks. Throughout the world, every country is at a different phase of building networks to
Editor’s Note: Martyn Mallick is a wireless solutions evangelist at iAnywhere Solutions, a vendor of mobile database solutions. Though the article is not impartial, we have sought it for publication
here’s no lack of innovation going on in the wireless area and the technology is maturing fast. But still, the vast majority of developers have avoided taking the wireless plunge.
In this application, we will show you how you should be able to use the GPSOne features built into the BREW SDK to perform geo-location on BREW-based phones… once BREW
Most BREW applications require some kind of user interface, consisting of various screens. A developer essentially has two choices when confronted with the task of implementing any screen design: 1.)
With the present possibility of downloading new J2ME applications over the air, the transformation of the mobile phone into something extraordinary is well underway. Today’s applications are primarily local applications:
QUALCOMM’s Binary Runtime Environment for Wireless (BREW) is a platform that is ideally suited to creating powerful applications on memory/footprint-constrained devices. One of the ways BREW is able to do
kay, maybe you aren’t up to speed on the features of BREW version 1.x, or perhaps you’ve not yet even investigated this technology. So, before we jump into the improvements