iPhone: Implementing Voice Chatting over Bluetooth
In my previous iPhone article, you learned about Bluetooth communication between two devices using the GameKit framework. Another cool feature of the GameKit framework that you will explore in this
In my previous iPhone article, you learned about Bluetooth communication between two devices using the GameKit framework. Another cool feature of the GameKit framework that you will explore in this
n my previous article on iPhone programming, you saw how to consume Web services from within an iPhone application and how to parse the returning XML result. While Web services
ne of the neat features available in iPhone OS 3.0 is the GameKit framework. The GameKit framework contains APIs to allow communications over a Bluetooth network. Using these APIs, you
ntil recently, a significant difference between the BlackBerry platform and its much-discussed competitors (Android, iPhone, and WebOS) was that BlackBerry did not support capturing video within programs. The recent release
y previous article on using the Table View in iPhone discussed the basics of this view and how you can use it to display rows of data and how users
Communicating with the outside world is one of the ways to make your iPhone applications interesting and useful. This is especially true today where they are so many web services
ne of the most commonly used views in iPhone applications is the Table View, which you use to display lists of items. Users can select a visible item, or tap
he previous DevX article “Augmented Reality on Android: Prepping the Camera and Compass” explored how to use the Android SDK’s camera and compass as the first two building blocks of
owadays, it is becoming common to find mobile devices equipped with GPS receivers. Using a GPS receiver, you can pinpoint your current location easily via the many satellites orbiting around