This method works for the MFC derived class and was tested on a Dialog-based class.
- Set Active Project
- Select Project –>Add to Project –>Components and Controls –> VC++ Components –> ToolTip Support
- Insert!
- CDialog::OnInitDialog() refer the following:
// TODO: Use one of the following forms to add controls: // m_tooltip.AddTool(GetDlgItem(IDC_
), ); // m_tooltip.AddTool(GetDlgItem(IDC_ ), " "); m_tooltip.AddTool(GetDlgItem(IDC_Smile), "Click here to see smile"); - .h file: Add the following inside the Constructor:
public: virtual BOOL PreTranslateMessage(MSG* pMsg); protected: CToolTipCtrl m_tooltip; Virtual BOOL OnInitDialog();
- .cpp file: Add 2 methods:
PreTranslateMessage(MSG* pMsg); ***will add CToolTipCtrl::RelayEvent() OnInitDialog();
Explanation: