Operator overloading rules of thumb

Operator overloading rules of thumb

When overloading an operator to support a user-defined type (object), it is best to adhere to the basic semantics of that built-in operator. For instance, the built-in operator ==, which does not modify any of its operands, should also be overloaded in such a way that it does not modify any of its operands (and should be declared as a const member function, as a matter of fact). On the other hand, operators such as + =, which do modify their left operand, should be overloaded in a way that reflects that, i.e., by changing their objects. Note that in many cases, the implementer

See also  Does It Make Sense to Splurge on a Laptop?

About Our Editorial Process

At DevX, we’re dedicated to tech entrepreneurship. Our team closely follows industry shifts, new products, AI breakthroughs, technology trends, and funding announcements. Articles undergo thorough editing to ensure accuracy and clarity, reflecting DevX’s style and supporting entrepreneurs in the tech sphere.

See our full editorial policy.

About Our Journalist