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Multi-Threading: When printf Can Be Better than cout

If you use cout (or some other ostream) to output text data in a multi-threaded program, you’ll probably get a lot of gibberish. One thread begins streaming text out, gets preempted, and then another thread starts streaming: a single line of text might contain characters from multiple threads.

That’s not easy to decipher.

You could use a mutex to synchronize access to the ostream, but it’s easier (and quicker!) to go back to the old C standards: printf and fprintf. These are more closely linked to the underlying write() calls; thus the thread is much less likely to be preempted in the middle of streaming data.

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