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More Mobile Articles
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Mobile App Developers on Cloud 9 February 3, 2010
Savvy developers embracing mobile business apps have two big things to set their sights on: web-based cloud computing and related appliance-like devices.
iPhone Network Programming December 18, 2009
Learn how to communicate with a server using TCP/IP and how to build a simple chat application.
iPhone Bluetooth Programming December 15, 2009
Learn how to communicate with a server using TCP/IP and also how to build a simple chat application.
Add Video Capture to Your BlackBerry Applications December 9, 2009
Take advantage of the latest BlackBerry features by adding video recording capabilities to your applications.
Consuming XML Web Services in iPhone Applications November 4, 2009
Find out the various ways you can call web services and parse responses from your iPhone applications to give your applications a huge range of data sources.
iPhone Programming: Displaying Data with the Table View October 27, 2009
Find out how to use the flexible iPhone Table View, which does double duty to display data in a table or a list, both with and without graphics.
Building Location-Based Applications for the iPhone September 29, 2009
Knowing where a device is opens the door to all kinds of innovative applications—and the iPhone's Core Location framework makes discovering location simple.
iPhone Programming Fundamentals: Understanding View Controllers August 12, 2009
Find out how to use view controllers to handle switching views, animating transitions between views, and passing data between views.
Developing Touch-Enabled Applications with the Blackberry Touch API August 3, 2009
Learn all the major touch programming features supported through the BlackBerry JDE API. Along the way, you will see Java code snippets that demonstrate how to program these features.
Using JavaFX Mobile to Combat Device UI Fragmentation April 3, 2009
JavaFX 1.1, a powerful tool for building rich UIs across a multitude of clients, provides mobile emulation for developing JavaFX Mobile applications. Get a beginner's guide to JavaFX Mobile development.
Using and Implementing Content Providers in Android March 11, 2009
Although Android ships with several useful content providers, you can easily extend it and build your own.
Using the Cellular Emulator in the Windows Mobile 6 SDK February 23, 2009
Testing your Windows Mobile app just got a lot easier! Learn how to set up both Windows Mobile 6 Professional and Standard emulators and work with the Cellular Emulator.
Book Excerpt: Programming in Objective-C 2.0 February 18, 2009
Though Objective-C's most popular use is for development on the Mac OS X and iPhone platforms, this object-oriented language can be used on many Linux, Unix, and Windows systems.
Creating and Using Databases in Android February 10, 2009
Every application uses data, and Android applications are no exception. Android uses the open-source, stand-alone SQL database, SQLite. Learn how to create and manipulate a SQLite database for your Android app.
Developing Orientation-Aware Android Applications February 4, 2009
Even though users take device landscape changes for granted, these changes remain challenging for developers to program. This article outlines a few tricks that will save you time when programming for an Android device.
Location-Based Services Using CellID in Android January 14, 2009
Though GPS functionality has become hugely popular, it doesn't work indoors and not all devices have built-in GPS receivers. How do you get around this? Learn how to find and use CellID to locate your Android device and use Google maps to display it.
Legitimize Your Mobile App: Get It Signed December 20, 2008
Signing your mobile application is a critical precursor to distribution. Here’s a handy reference to application signing for today’s mobile platforms.
Inside the iPhone: Getting Started December 3, 2008
Apple has lifted its NDA and developers are now free to talk about developing for the iPhone. In this first article of this "Inside the iPhone" series, you'll get familiar with the SDK by building a simple application and get a preliminary taste of what it's like to work with the mysterious Object-C.
Go Public with Your Android Application: Signing and Deployment November 20, 2008
In order to deploy your application on Android devices (and on the Android Market), you need to sign it. Luckily, you can generate your own certificate and use it to sign your application. Find out how the process works.
Location-Based Services Using CellID in Windows Mobile October 28, 2008
Though GPS functionality has become hugely popular, it doesn't work indoors and not all devices have built-in GPS receivers. How do you get around this? Learn how to find and use CellID to locate your WinMo device and use Google maps to display it.
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Intel ended its sponsorship of Go Parallel on DevX as of January 1, 2009; however, DevX will continue to bring you news, information and programming insights on parallel and multi-core program development across all development platforms. Be sure to bookmark this page and check back often.
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